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Chaturanga

चतुरङ्ग · Chess family · 8x8 square grid

Basic rules
  1. The minister moves one square diagonally and the elephant jumps exactly two squares diagonally.
  2. Chariots move like rooks, horses move like knights, and pawns move one square forward.
  3. Pawns promote to minister on the back rank; no castling, double pawn push, or en passant is used.
  4. Win by checkmate or by baring the opposing king.
How it ends
  • Checkmate
  • Bare the opposing king
  • Timeout

Sources: Encyclopaedia Britannica chess origins overview

AllChess - Chaturanga